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Cross-Platform UI .NET Skills

Uno Platform, MAUI-adjacent patterns, and cross-device UI guidance for teams shipping beyond one OS.

Cross-Platform UI skills

Browse every catalog entry tagged under Cross-Platform UI. These cards link to dedicated skill pages and still support quick-view popups.

Build, review, or migrate .NET MAUI applications across Android, iOS, macOS, and Windows with correct cross-platform UI, platform integration, and native packaging assumptions.

Microsoft.Maui.*

.NET MAUI app lifecycle guidance — the four app states, cross-platform Window lifecycle events (Created, Activated, Deactivated, Stopped, Resumed, Destroying), platform-specific…

Microsoft.Maui.*

Guidance for implementing CollectionView in .NET MAUI apps — data display, layouts (list & grid), selection, grouping, scrolling, empty views, templates, incremental loading…

Microsoft.Maui.*

Guidance for .NET MAUI XAML and C# data bindings — compiled bindings, INotifyPropertyChanged / ObservableObject, value converters, binding modes, multi-binding, relative…

Microsoft.Maui.*

Guidance for configuring dependency injection in .NET MAUI apps — service registration in MauiProgram.cs, lifetime selection (Singleton / Transient / Scoped), constructor…

Microsoft.Maui.*

Guide for theming .NET MAUI apps — light/dark mode via AppThemeBinding, ResourceDictionary theme switching, DynamicResource bindings, system theme detection, and user theme…

Microsoft.Maui.*

Build cross-platform .NET applications with Uno Platform targeting WebAssembly, iOS, Android, macOS, Linux, and Windows from a single XAML/C# codebase.

Uno.WinUI.*

Implement the Model-View-ViewModel pattern in .NET applications with proper separation of concerns, data binding, commands, and testable ViewModels using MVVM Toolkit.

Apply MCAF UI/UX guidance for design systems, accessibility, front-end technology selection, and design-to-development collaboration.