Tool Governance & Delivery v0.2.4

Create Skill Test

Scaffolds eval.yaml evaluation specs for agent skills in the dotnet/skills repository. Use when creating skill tests, writing evaluation stimuli, defining graders and rubrics, sizing an eval for statistical power, or setting up test fixture files. Handles the Vally eval.yaml schema, fixture organization, and overfitting avoidance. Do not use for running or debugging existing evals (use improve-skill-quality) nor for skills authoring (use create-skill).

Workflow

Step 1: Locate the target and the test directory

tests/<plugin>/<skill-name>/eval.yaml          # skills
tests/<plugin>/agent.<agent-name>/eval.yaml    # agents (the agent. prefix disambiguates)

Verify the target exists at plugins/<plugin>/skills/<skill-name>/SKILL.md or plugins/<plugin>/agents/<agent-name>.agent.md, and read it.

Agent evals use the native SDK agent lane. Vally 0.14 cannot register custom agents, so agent.* specs do not run through the skill experiment. The evaluation workflow discovers them separately, runs the target agent through skill-validator evaluate, and adapts that evidence into the same schema-versioned result and dashboard pipeline. The distinct-stimulus floor applies to both skill and agent evals.

Be careful with a skill that sets `disable-model-invocation: true`. The model cannot invoke it, so the skill is absent from the model-facing skilled arm and any direct eval compares two identical arms. Answer-content graders do not create a difference between those arms. The honest coverage for such skills is dependency-level — through the outcome evals of the skills that load them, and through the plugin arm. For example, filter-syntax is covered by the filtered-command scenarios in tests/dotnet-test/run-tests/eval.yaml.

Step 2: Write the spec skeleton

The spec is Vally format. Every eval in this repo uses stimuli: and graders:; scenarios: and assertions: are a pre-Vally format that no longer loads.

name: <skill-name>
description: Evaluates the <plugin>/<skill-name> skill
type: capability
defaults:
  timeout: 5m
  runs: 1
stimuli:
  - name: <what the agent must accomplish>
    prompt: <natural developer request>
    environment:
      files:
        - src: fixtures/<case>/Project.csproj
          dest: Project.csproj
    graders:
      - type: output-matches
        config:
          pattern: (root cause|underlying issue)
      - type: exit-success
      - type: prompt
    rubric:
      - <outcome the agent should have reached>

> `defaults:` replaces `config:` — it does not join it. config is a deprecated alias for the > same block and vally throws on a spec declaring both. Some existing evals still open with > config:; when you change settings, replace it with one defaults: block. The failure is > invisible otherwise: the job exits 0 with no verdicts and the PR comment > blames "transient infrastructure".

Step 3: Size the eval for power before writing content

The gate gives each distinct stimulus one vote. Repeated runs for one stimulus collapse to one majority-direction vote and remain available as reliability evidence.

  1. Distinct stimuli ≥ 5, else the verdict is underpowered — never a pass, never a regression.
  2. **p ≤ 0.05 on an exact one-sided sign test over *discordant* (non-tie) stimulus votes.** Ties are not

discarded; they hold the discordant count down.

| discordant stimulus votes | records that pass | p | |---:|---|---:| | ≤ 4 | none | ≥ 0.0625 | | 5–7 | zero losses only (5W/0L) | 0.031 | | 8 | one loss survivable (7W/1L) | 0.035 |

At exactly 5 stimuli, one tie is fatal because it leaves 4 discordant votes. At 6 stimuli one tie is survivable; at 7, up to two are. A loss is not. Five is an eligibility floor, not adequate power. For example, 80% power needs 8 discordant votes only for a true 90% conditional win rate; it needs 18 at 80%, 37 at 70%, and 158 at 60%. Size for the effect and tie rate you need to detect.

Use runs for reliability, not task breadth. Vally recommends 3 runs in CI and 5–10 nightly for pass rate, pass@k, pass^k, and flakiness. Extra runs never clear the five-stimulus floor.

Do not set runs in dotnet-skills.experiment.yaml; experiment overrides overwrite every eval's own value rather than defaulting it.

Step 4: Write stimuli

  • Name describes *what* is tested, not *how*.
  • Prompt is a natural developer request. Never mention the skill, the agent, or its vocabulary —

cued prompts inflate the overfit score and bias the baseline.

  • Each stimulus should discriminate a different property of the skill. Five stimuli covering one

property give arithmetic, not evidence.

  • Give every stimulus a stable, unique name. Vally pairs comparison trajectories by

(stimulus name, trial index); duplicate names make slot identity ambiguous.

  • Include a boundary / no-op stimulus for any skill that migrates or rewrites code, proving it

leaves already-correct input alone.

Step 5: Configure the environment

environment:
  files:
    - src: fixtures/broken-build/App.csproj      # path relative to eval.yaml
      dest: App.csproj                           # path in the agent's working directory
    - src: fixtures/broken-build                 # a directory
      dest: .
  commands:
    - dotnet build -bl || exit 0                 # guard intentional failures

Do not set `environment.skills` in a skill eval. The experiment declares vary: /environment/skills and supplies the value itself — [] for the baseline arm and plugins/<plugin>/skills/<skill> for the skilled arm — so anything the eval declares is replaced, in every arm. It cannot add a skill to one arm only. environment.skills is meaningful in an agent.* eval; the native agent lane loads those entries only in the isolated target run, while the plugin run loads the production plugin's complete skill surface. Copy the shape from an existing agent eval such as tests/dotnet-test/agent.test-quality-auditor/eval.yaml rather than reproducing a remembered form — the specs in this repo are not consistent about how they spell those entries.

Fixture rules — each one has already cost a real result:

  • Every referenced fixture must be tracked by git. .gitignore (e.g. coverage*.xml) has

silently swallowed a committed fixture: the eval passed locally and failed at setup in CI. Verify with git ls-files, not by looking at the working tree.

  • Every fixture must behave as its stimulus assumes. A fixture meant to be healthy must build; a

fixture meant to be broken must fail for the exact reason the stimulus is about, and no other. Judges penalize agents for unrelated "pre-existing build issues" that the fixture author introduced.

  • Every fixture must reproduce the bug its stimulus is named for. If it does not, the baseline

scores well and the skill has nothing to add.

  • Coverage fixtures must be internally consistent. A Cobertura report whose declared

line-rate, summary totals (lines-covered/lines-valid), and <line> elements disagree lets the two arms read different truths, and the loss is the fixture's fault. Update any rubric item or prompt that quotes a figure in the same change.

  • Do not wire duplicate fixtures to raise n; rename leftovers add trials without evidence.
  • A setup command that is *expected* to fail while still producing its artifact must be guarded

(|| exit 0), or vally drops the trial.

  • A cleanup command that strips sources must skip directories containing SKILL.md — the staged

skill lives there, and deleting it aborts only the skilled arm.

Step 6: Write graders

Graders are hard pass/fail checks evaluated on every arm.

| Type | Required config | Purpose | |------|-----------------|---------| | output-matches / output-not-matches | pattern | Regex over agent output | | output-contains / output-not-contains | substring | Literal text in output | | file-exists / file-not-exists | path | Glob against the work directory | | file-contains / file-not-contains | path, value | Content of a produced file | | run-command | command (plus optional expected_exit_code, timeout, stdout_matches) | Verify produced code actually builds/runs | | exit-success | — | Agent produced non-empty output | | prompt | — | Runs the LLM judge against the rubric |

Rules:

  • A grader whose config is absent or missing its required key parses fine and enforces nothing.

The usual cause is an indentation slip during an edit; check_eval_quality.py blocks it.

  • Prefer broad patterns that several valid approaches satisfy:

(root cause|primary error|underlying issue).

  • If the skill mandates an output shape, assert on it. A skill required to emit a decisive

Recommendation: line can silently stop doing so while the eval still passes.

  • Use file-not-contains / file-not-exists to prove the agent avoided an incorrect action.

Step 7: Write rubric items

Rubric items are judged pairwise (baseline vs. skilled). The overfitting judge classifies each item:

| Classification | Description | Goal | |---------------|-------------|------| | outcome | Whether the agent reached a correct result — WHAT, not HOW | Target this | | technique | Whether the agent used a skill-specific procedure | Minimize | | vocabulary | Whether the agent used the skill's terminology | Avoid |

  1. Test outcomes, not methods: "Identified the root cause of the build failure", not "Replayed the

binlog using dotnet build /flp".

  1. Accept any valid approach.
  2. Never reference the skill by name, and never reuse SKILL.md phrasing.
  3. Never reward using the skill — the harness reports activation separately, so a rubric item that

does this measures nothing and inflates the overfit score.

  1. Do not test knowledge the model already has; it adds no delta.
  2. Keep each item independently evaluable.
  3. Do not reward raw volume (test count, report length); judges will compare it when both arms act.

Good:

rubric:
  - Correctly identified the missing NuGet package as the root cause of the build failure
  - Recognized that downstream failures cascaded from that root cause
  - Suggested a concrete fix that resolves it

Overfitted:

rubric:
  - Replayed the binary log using 'dotnet build /flp:v=diag'   # technique
  - Measured cold, warm, and no-op build scenarios             # vocabulary
  - Used the template-comparison skill                         # rewards activation

Step 8: Add constraints sparingly

constraints:
  expect_tools: [bash]
  reject_tools: [edit, create]
  reject_skills: [some-skill]
  • expect_tools: [bash] on an advisory question forces a restore or build and converts an

answer into a timeout with no quality benefit. Only require tools when the task genuinely needs them.

  • reject_tools is the right way to keep a read-only stimulus read-only.

Step 9: Add dormancy guards

A dormancy guard proves the skill stays dormant on an off-target request that superficially matches it. Add one per real "when not to use" boundary: wrong input format, out-of-scope request, incompatible project type, wrong framework version, prerequisite absent.

  - name: Decline dump analysis request
    prompt: |
      I already have a .dmp crash dump from my .NET app. Can you help me
      analyze it to find the root cause of the crash?
    expect_activation: false
    graders:
      - type: output-matches
        config:
          pattern: (out of scope|not cover|does not|cannot|only.*collect)
      - type: prompt
    rubric:
      - Stated that dump analysis is out of scope
      - Did not open or analyze the dump file
      - Did not install analysis tools such as dotnet-dump analyze, lldb, or windbg
      - Suggested the correct alternative

> Never combine `expect_activation: false` with `constraints.reject_skills`. That forces the > skilled arm to run skill-free, so the harness cannot observe whether the target skill hijacks the > request. The comparison remains visible as report-only evidence but does not vote in preference; > unexpected isolated activation blocks a pass. expect_activation: false alone is the repo > convention.

Guard rubrics verify three things: recognition (why it does not apply), restraint (no workflow, no file changes, no installs), redirection (the correct next step).

Step 10: Validate

dotnet run --project eng/skill-validator/src/SkillValidator.csproj -- check --plugin ./plugins/<plugin>
python eng/eval-quality/check_eval_quality.py
./eng/run-skill-evals.sh <plugin> <skill-name>

For an agent eval, exercise the native lane directly:

dotnet run --project eng/skill-validator/src/SkillValidator.csproj -- evaluate \
  plugins/<plugin>/agents/<agent>.agent.md \
  --tests-dir tests/<plugin> \
  --runs 1 \
  --verdict-warn-only

CI adapts this result through eng/vally-adapter/adapt-agent-results.mjs, which applies the same distinct-stimulus sign-test policy used by skill results.

check_eval_quality.py blocks eleven structural defect classes that can corrupt a result: missing or untracked fixtures, self-contradicting coverage fixtures, empty grader configs, dormancy guards with reject_skills, sub-floor stimulus counts, duplicate YAML keys or stimulus names, and config:/defaults: collisions. Do not add a new eval to eng/eval-quality/underpowered-allowlist.txt — the gate rejects allowlist entries that are new relative to the base branch.

For the official run, submit a PR review containing /evaluate so it binds to the reviewed commit.

Related skills

Review .NET changes for bugs, regressions, architectural drift, missing tests, incorrect async or disposal behavior, and platform-specific pitfalls before you approve or merge…

Building AI agents on .NET?

Managed Code builds production AI agents in C# and .NET.